

If players do well during a game, meaning if they deal some damage or score some points, then they gain experience points.

See, besides containing a lot of strategy game elements, Blood Bowl 2 also has some RPG elements. Having a player die can be a real bummer, especially if he or she is a high level.

If they die, well, then they are permanently removed from the game.

If injured, players will generally be taken out of the game, and they can also incur permanent penalties to their stats, making them slower (they won’t move as many spaces per turn), or weaker, or something else. Not only can enemies be knocked down or stunned, but they can also be knocked out and taken out of the game, or they can be injured, or they can even die. Instead of normal tackles, punches and body slams are made, and they can cause some real damage. Blood Bowl 2 is a very physical game, even more so than real football is. Luckily, most of these dice rolls occur off-screen, with text appearing to say what happened.īut, the die or dice that are required when a tackle is being made is shown on the screen, and it will come up a lot. Or, what if you are trying to make a player run further than he is supposed to run? Well, he will maybe trip and wipe himself out, based on if you roll certain numbers with the dice or not. More dice need to be rolled to see if you break his armor and stun him. Trying to tackle a player? Well, first a die needs to be rolled to see if you knock him down, or if he knocks you down, or if you both fall down, or if you just push him. Of course, being as it is a board game, most of these actions require dice to be rolled. That means they can literally move the players across the field, tackle opposing characters, blitz characters, or even run with/pass the ball. Every turn, players can each take one turn, which allows them to move their entire team of 11 players. There are a total of 16 rounds per game, with halftime (and a halftime kickoff) occurring after the eighth round. To do this, players must rely on turn-based movement and dice rolling. The main goal of each game is to score more touchdowns than the opposing team, which will effectively give you more points and win the game. The game is played like a board game, since it is based on the real life board game of the same name, but it also keeps the core rules of American football. The first game begins with almost no features or controls available to the player, and every game afterwards adds one or two new features, allowing the player to gradually take in and absorb all the different rules and mechanics.Īnd there are a whole lot of rules and mechanics. The Campaign consists of a large number of games, all weaved together through a loose story that seeks to tell the tale of the team’s past, present, and future. Here, players take on the role of the Reikland Reavers, a human team that until recently, had lost far more games than they won. Luckily, it also has a very long and playable tutorial, which comes in the form of the game’s main Campaign mode. I would be lying if I said Blood Bowl 2 doesn’t have a steep learning curve.
